Pacth Update game Play

Update Information.

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Thursday, December 10, 2015

Positions 1 through 5 - Farming Priority & Laning

Every Dota 2 team line-up can be classified by the priority ranking by which each hero is given some of the available farm (ancients, neutrals, lane creeps) on the map.  These positions also relate to where these heroes get laned, and the roles they play on the team.

Summary:
Position 1 = highest farming priority, safest farm (hard carry)
Position 2 = 2nd highest farming priority (mid lane carry or mid ganker/semi-carry)
Position 3 = third-core or utility hero (solo offlane)
Position 4 = greedy support or utility hero (roamer or tri-lane pulling)
Position 5 = low-item support, "ward bitch" (lane support for position 1)

Safe vs. Offlane:  Definition

The easiest definition of safelane is:  the lane closest to your team's jungle, either at the top (dire) or bottom (radiant) of the map.

Up to patch 6.85, the radiant offlane was considered to be easier than the dire offlane, because you could side-pull the large camp into the lane.  You used to be able to stack the Dire Ancient camp from the Dire Offlane, for later farming with your offlane hero (such as Tidehunter or Beastmaster), later map changes to the Rosh pit and Dire Ancients made this impossible, and much less convenient for Dire.

In patch 6.86, significant map changes were made, moving neutral camps around and changing pull timings, such that dire and radiant offlanes are a bit more balanced (hopefully).

Lane Setups and Positions

The most typical team-based lane setup is A, or sometimes B.
The most typical pub setup is C, but is becoming more common in pro play.
Pro teams have also run D and E ... but it's not very common, and is done in specific circumstances.

A) Safe Tri-Lane, solo mid, solo offlane (1-1-3)

Position 1, 4, and 5 in safelane.  Position 4 may be jungling.
Position 2 in mid
Position 3 solo offlane (usually against enemy tri-lane)

B) Aggro Tri-Lane, solo mid, solo safelane (3-1-1)

Position 1, 4, and 5 in offlane, against enemy safelane tri or dual lane.
Position 2 in mid
Position 3 in safelane, solo against enemy solo offlaner.

C) Dual Offlane, solo Mid, Dual Safe (2-1-2)

Position 1 & 5 in safelane (against enemy solo offlane or dual lane)
Position 2 in mid
Position 3 and 4 in offlane* (against enemy safe tri-lane or dual lane)
*Pro teams may run Doom + Lich in this setup, in the offlane, or some very aggressive laners, such as Tusk + Undying or Spiritbreaker + Bane.

D) Dual mid, Dual Safelane, solo offlane (1-2-2)

Position 1 & 5 in safelane
Position 2 & 4 in mid lane (e.g. Tiny + Io)
Position 3 in offlane


E) Dual Offlane, Dual Mid, Solo Safe (2-2-1)

Positions 3 and 5 in offlane
Positions 2 & 4 in mid lane
Position 1 in safe lane (solo)


Wednesday, December 9, 2015

Positioning Videos

I just found and watched a video by slasher that shows some of the best positioning tips that I've seen in awhile.  He discusses using camera positioning and team-positioning to prevent the enemy from getting good engagements and ultimates.

This is Slasher's "Road to Top 200", focusing on Windranger.  However, the tips he gives are applicable to many engagements.


Positioning and Zone Control, by FiercE:

I like this video more because it talks about some very basic things, that new players don't even think about.  I find the information he shares to be most valuable to support players who are wondering what to do in team fights, and how to stay alive when low on farm.


Teamfight Analysis of Positioning:

A very chaotic teamfight between Na'Vi and C9, broken down to enable you to see why each player on Na'Vi is doing what they are doing.



6.85 Popular Heroes

Links:

Pub Tier list on DotaBuff (Article)

Competitive / Pro Tier List (Article)

Discussion / Observations:

There's actually a trend AWAY from heroes with Primary Stuns.  The number of disables that a pro team drafts in general has gone down.  Heroes with longer-range disables are favoured (Gyro missile, Wyvern ult, etc).

"Skillshot" spells are still very popular (Tusk Ice Shards, Lina LSA, SFiend Razes), although different from before (Pudge, Mirana, Earthshaker are less popular)

Trending towards semi-carries as supports, or offlaners as supports (Tusk, Undying, etc).  Emphasis on early-fight heroes and tougher heroes and supports (use of Bounty Hunter, Dazzle, Bane, Ogre, Earthshaker).    Squishy supports are much more rare. Emphasis on roaming supports in the 4-position that can "make plays happen".

Flash-farming carries are much more popular.  Anti-mage is still somewhat popular because of his ability to get ahead in farm once he gets core items.  Carries that can do well throughout the game are favoured (SFiend, Ember, QoP, Alchemist).

Sustain

A lot of casters are now talking about team line-ups having "sustain".  What's being referred to is the ability of a team to replenish health and mana on an ongoing basis, so the team can keep fighting or pushing.

How to get "sustain"?

Items for Supports:
- Arcane Boots
- Urn
- Mekanism

Items for Carries:
- Hp-regen items (BFury, Bloodstone, etc)
- Lifesteal items (MoM, HoD, Vlad's)
- Early Mekanism (built on mid-heroes such as SFiend, Viper, Dragon Knight)

Drafting:
- At least 1 healer (see List of Healers)
- Pick heroes with low-cooldown ultimates

Why is this important?

In the "fighting meta" of the 6.85 patch, a won team fight can often result in large gains (i.e. some kills and more than 1 tower), if the team has the items and abilities that they need, to avoid returning to base.

Tuesday, December 8, 2015

Hero trends yang sedang naik daun des 2015



halo semua bro...
kali ini kita ngebahas hero dota yang lagi "ngetrend" / imba di pacth yang ini, tercatat tanggal 08-12-2015



bahwa tidak bisa di pungkiri bahwa valve sendiri terkadang membuat hero yang buildnya terlalu berlebihan, sehingga di patch di berikutnya sudah di perbaiki agar balance kembali.
tetapi tidak ada salahnya kita gunakan cara ini agar lebih mudah nge boost mmr kita, :D
tetap skill dan permainan kita yang menentukan itu semua, itu hanya menjadi modal supaya kita bisa lebih mudah memenangkan game sebelum valve membetulkan skill hero yang imba tadi. :D


yang bakal kita bahas kali ini ada si magnus, hero imba di map ini untuk sekarang,
kita bisa lihat di turnament bahkan public game sekalipun banyak yang pick hero ini,
kenapa begitu? karena dari ultinya yang sangat bagus untuk menjadi initiator yang gila, bahkan hero yang sudah mempunyai bkb sekalipun tetap bisa di hajar sama si magnus ini, -__-
jadi untuk menculik lebih mudah, selain itu banyak skill-skilnya yang hebat lainnya, seperti mendorong dan mengumpulkan semua hero, lalu di ulti, entah dia mau pakai bkb atau imune magic sekalipun tetap terkena stun oleh si magnus ini, bahkan damage pun terkena :D

hebat bukan? silahkan pelajari skill buildnya,
lumayan buat ngeboost mmr kalian, hehehe

nanti replay akan saya upload.

Monday, December 7, 2015

Furion guide gaya gue

Furions Furitods



Halo lagi gan sama gue si newbie sesat yang bakal ngajarin loe pakai hero pintu kemana aja si furion.
Hero yang enak buat nyampah, jegat, begal, sampai penolong temen yang lagi diperkosa rame-rame.
Cara yang biasa gue pakai untuk menang pake hero ini dan asik adalah....



Kita gunakan hero ini full late killer.

Build skill nya.
Ambil tele lvl 1.
Ambil kurung lvl 2.
Sisanya ambil stat untuk skillnya dan ulti jika ada ulti. Begini terus hingga lvl 11.

Kenapa seperti ini?
Karena mana yang di gunakan untuk skill 3 atau buat anak begitu banyak nyedotnya. Sehingga nanti untuk pergi sana sini dan spam kurung buat kill dan kabur malah gabisa.
Ambil anak jika lvl sudah tinggi untuk ambil tower.

Dan untuk equip.
Buat spatu phase boot. Dan crystalix. Setelah itu buat yasha, bm dan domi supaya kuat ketika adu gebuk :D dijamin menang. Kalo kalah ya kabur pake kurung dan tele. :p
Sisanya silahkan berkereasi sendiri eq damagenya.

Ini sangat efektif untuk musuh yang berdamage fisik sakit.
Seperti legion, snipper, axe, bahkan seperti pudge bertekuk lutut sama build play kaya gini.
Dan juga kita bisa menjadi carry late yang kaya superman bisa kemana-mana lalu push tower yang sangat baik daripada hero lain.

Untuk replay gue akan upload



Mirana guide gaya gue


MIRANA ALIAS MIRATOD



Artikel pertama dari newbie beruntung gue adalah tentang hero si manis mirana.

Lalu apa sih yang sepesial dari hero harimau yang satu ini??



Menurut gw hero ini masuk ke kategori insting heroes, yaitu permainan yang sangat memperpadukan kekuatan insting seseorang. :D
bagus buat belajar jadi ninja.

Hehe Jadi jangan tanggung-tanggung untuk build skill sampai cara mainnya perbanyak pake yang insting-insting karena ketika tepat kena rasanya bener-bener semuringah dan nambah skill instingmu.
Kaya abis makan cabe tapi rasanya manis hehe.

Untuk build :
Naikin skill 2 dan 3 sampai lvl 7.
Terserah urutannya Setelah lvl 8 baru ambil skill ulti dan skill 1.

Kenapa lebih memilih skill 2 dan 3 dlu untuk lvl awal?
Karena supaya tidak terlalu banyak mana terbuang, lvl awal sangat rentan abis mana. dan bisa sedikit spam panah memanahnya buat nambah ilmu instings nya :D skill 3 nya bisa di gunain buat nyamperin.
Tambah lagi aspd attack kita jg jd bertambah.

Lalu untuk item, gunakan item core yang menambah damage. Pasif dan sakit.
Untuk mensupport dari skill build kita.
Ketika terkena panah, lalu gunakan skill 3 dengan aspd dan damage besar saya rasa cukup untuk menkill hero-hero lembek.
Tambah lagi mana kita masih banyak jd bisa buat kabur-kaburan menggunakan skill 3 nya.

Dengan cara dan build yang gue gunakan ini dari awal hingga late game tetep oke punya :D

Pick mirana seperti ini jika lawan banyak yang range jauh dan suka kabur-kaburan.
Dijamin gampang buat ngejar dan siksa mereka.


Untuk replay dan bukti nanti saya upload.